A Challenger Approaches


So hey it's been a while, after several weeks of coding , testing and debugging i finally made a working boss fight, it's still not great as my knowledge when it comes to boss fights development comes from nothing but gaming experience, tho i watched several boss fight tips (especially from design doc), this boss fight is supposed to be a tough one considering it's story implications

For the time being i added a timer which let's you track how fast you defeated the boss and hey this is my first boss fight in godot woohoo, this which uses a timer that loops forever and every time it timeouts it does something

That's all for now, see you in the next devlog

Files

AHS Guardians Soul.exe 67 MB
Mar 21, 2024

Get A Hero's Story: Guardian's Soul

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